A quick survey
Nov. 11th, 2015 03:08 pmokay so it's still pretty early as far as the hacking side of the project goes, but there's been one development which i thought i'd seek opinions about. DDS is currently spending a bit of time looking at implementing the translation's font which, big surprise, i chose to pilfer from earthbound. he conducted a couple of tests to compare outline schemes for the font and weigh the pros and cons of each, and those tests look like this:

left: a 3-colour version where the outlines are shaded with 2 colours, like vanilla fe4's japanese font
right: a 2-colour version where the outlines are a single flat colour
now, while i've got my opinions on each, i'm obviously very biased on the subject so i figure i'd see if i could sample some other opinions on the matter. to that end: which of these two do you prefer? which outline scheme do you feel looks nicer? do you have any legibility or accessiblity concerns about either one? i'm all ears
(also, for the record, i am extremely excited about my work being at least partially in patch form for the first time! you should've seen my reaction to the first test he sent)

left: a 3-colour version where the outlines are shaded with 2 colours, like vanilla fe4's japanese font
right: a 2-colour version where the outlines are a single flat colour
now, while i've got my opinions on each, i'm obviously very biased on the subject so i figure i'd see if i could sample some other opinions on the matter. to that end: which of these two do you prefer? which outline scheme do you feel looks nicer? do you have any legibility or accessiblity concerns about either one? i'm all ears
(also, for the record, i am extremely excited about my work being at least partially in patch form for the first time! you should've seen my reaction to the first test he sent)
no subject
Date: 2015-11-11 06:27 am (UTC)no subject
Date: 2015-11-11 01:44 pm (UTC)no subject
Date: 2015-11-11 04:23 pm (UTC)The text reads as much crisper and cleaner; the other makes my eyes strain to resolve a "blurriness" that is just the font itself.
no subject
Date: 2015-11-11 04:28 pm (UTC)no subject
Date: 2015-11-11 04:30 pm (UTC)ETA: instead of triple-commenting: I think my favorite option would actually be the one to the right, but with brighter whites for the interior.
no subject
Date: 2015-11-11 11:22 pm (UTC)the interior is already #FFFFFF in both so that miiiiiiiight be a little difficult :P
(no i get what you mean about it coming across as a little dark. maybe it'll look better if it goes with the grey outline colour rather than the black)
no subject
Date: 2015-11-11 07:41 pm (UTC)I do agree that the white part should probably be brightened if possible, especially if the black outline is going to be melding into the next letter like it is currently (not that it's bad it's just not as immediately readable).
no subject
Date: 2015-11-11 11:36 pm (UTC)no subject
Date: 2015-11-12 09:24 am (UTC)Again, though, I have pretty garbage eyesight and issues with text blur especially when I'm tired so I could be wrong.
no subject
Date: 2015-11-12 11:52 am (UTC)i'm kind of wondering if the issue is inherent to the font (god i hope not the earthbound font is my baby) or a side effect of the outlining specifically
no subject
Date: 2015-11-14 07:01 am (UTC)...let me know if that makes sense haha
no subject
Date: 2015-11-14 07:09 am (UTC)(the prospect of playing the tri-colour variant at a higher resolution was probably the last nail in the coffin, imo. whatever okayness it has at low-res is promptly ruined once it's blown up :P)
no subject
Date: 2015-11-14 07:47 am (UTC)no subject
Date: 2015-11-14 08:14 am (UTC)oh you poor, poor girl :P
no subject
Date: 2015-11-14 09:21 am (UTC)But hey most of the people I know who emulate irl use that one so I'm not alone :,D
no subject
Date: 2015-11-14 11:19 pm (UTC)no subject
Date: 2015-11-15 12:34 am (UTC)The one on the right looks better to me.
no subject
Date: 2015-11-16 12:22 am (UTC)no subject
Date: 2015-11-16 07:30 am (UTC)